valueOf

open fun valueOf(value: ScreenBox): RenderedQueryGeometry

Create a variant from ScreenBox.

Return

created variant

Parameters

value

ScreenBox to wrap

open fun valueOf(value: ScreenCoordinate): RenderedQueryGeometry

Create a variant from ScreenCoordinate.

Return

created variant

Parameters

value

ScreenCoordinate to wrap

open fun valueOf(value: List<ScreenCoordinate>): RenderedQueryGeometry

Create a variant from List.

Return

created variant

Parameters

value

Listto wrap